Searched refs:clearing (Results 1 – 25 of 91) sorted by relevance
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79 // Check that clearing a cleared timer is ok.87 // Check that clearing a non-timer is ok.
1 clearing orphan inodes
1 clearing i_file_acl when !ext_attr feature
60 echo "tune2fs clearing EXT2_MMP_SEQ_FSCK failed" > $test_name.failed69 echo "e2fsck after clearing EXT2_MMP_SEQ_FSCK failed"> $test_name.failed
28 - In capng_change_id, only retain setpcap if clearing the bounding set70 - Reorder clearing of bounding set in capng_change_id
58 bool clearing; member
689 if (dirty && layer->clearing) { in gen_vertex_data()779 s->layers[i].clearing = i ? false : true; in vl_compositor_clear_layers()846 s->layers[layer].clearing = is_clearing; in vl_compositor_set_layer_blend()
53 After clearing with scissoring enabled, depth and stencil clears disable
39 Rasterizer discard functionality is tested by first clearing color, depth
22 ; In past LoopRotate was clearing that metadata.
44 cases render pattern by the clearing image to black, outputting white in the
65 conditionally clearing the framebuffer. The verification used depends on the
40 * **`flush`** : Flush queued data out of the pipes. Useful for clearing out any accumulated backgr…
11 ; incoming stack arguments for these argument-clearing conventions.
217 multiple color buffers can be specified for clearing (ala
492 - fixed bug in 3Dfx/Glide driver involving depth mask & clearing680 - fixed bug when clearing 24bpp Ximages797 - clearing depth buffer with scissoring was broken, would segfault819 - clearing the softwara alpha buffer with scissoring was broken1090 - writing/clearing software alpha channels was unreliable1393 - fixed precision problem in Z clearing (bug 4395)
191 will be used when clearing the color buffer. This is only applicable
41 ; clearing lower 3 bits)
40 ; clearing lower 3 bits)
4 * Paul wrote some code to deal with setting/clearing reservations.
458 ; pm_init is called before bss clearing, so put these
64 * ``PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE``: Whether clearing only depth or only
67 + Gallium supports clearing both render targets and depth/stencil with a single call
125 but I still think that they are right: clearing all the address
123 bic r14, #1 @ clearing bit[0], so that it goes back to mode