Searched refs:cmdInfo (Results 1 – 3 of 3) sorted by relevance
184 GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glDrawCmdsIdx]; in onBeginFlush() local185 cmdInfo.fGeometry = geometry; in onBeginFlush()186 cmdInfo.fInstanceCount = instanceCount; in onBeginFlush()251 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local252 GL_CALL(DrawElementsInstanced(GR_GL_TRIANGLES, cmdInfo.fGeometry.fCount, in onDraw()254 (GrGLubyte*) nullptr + cmdInfo.fGeometry.fStart, in onDraw()255 cmdInfo.fInstanceCount)); in onDraw()258 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local259 emulatedBaseInstance += cmdInfo.fInstanceCount; in onDraw()
306 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local316 &cmdInfo, in Create()662 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local672 &cmdInfo, in Create()
1118 const VkCommandBufferAllocateInfo cmdInfo = { in createTestingOnlyBackendTexture() local1127 err = VK_CALL(AllocateCommandBuffers(fDevice, &cmdInfo, &cmdBuffer)); in createTestingOnlyBackendTexture()