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Searched refs:cmdInfo (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/instanced/
DGLInstancedRendering.cpp184 GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glDrawCmdsIdx]; in onBeginFlush() local
185 cmdInfo.fGeometry = geometry; in onBeginFlush()
186 cmdInfo.fInstanceCount = instanceCount; in onBeginFlush()
251 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local
252 GL_CALL(DrawElementsInstanced(GR_GL_TRIANGLES, cmdInfo.fGeometry.fCount, in onDraw()
254 (GrGLubyte*) nullptr + cmdInfo.fGeometry.fStart, in onDraw()
255 cmdInfo.fInstanceCount)); in onDraw()
258 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local
259 emulatedBaseInstance += cmdInfo.fInstanceCount; in onDraw()
/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp306 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local
316 &cmdInfo, in Create()
662 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local
672 &cmdInfo, in Create()
DGrVkGpu.cpp1118 const VkCommandBufferAllocateInfo cmdInfo = { in createTestingOnlyBackendTexture() local
1127 err = VK_CALL(AllocateCommandBuffers(fDevice, &cmdInfo, &cmdBuffer)); in createTestingOnlyBackendTexture()