Searched refs:code32 (Results 1 – 16 of 16) sorted by relevance
19 .code3244 .code32; push $1f; .code64 /* hack: can't have X86_64_32S relocation in 32-bit ELF */46 1: .code32
45 .code32
212 .code32269 .code32406 .code32478 .code32506 .code32
7 .code32
9 .code32
18 .code32
10 #define code32 code16gcc macro
30 .code32
13 .code32
104 .code32
23 .code32
95 .code32
445 Node* code32 = assembler->TruncateTaggedToWord32(context, code); in Generate_StringFromCharCode() local447 code32, assembler->Int32Constant(String::kMaxUtf16CodeUnit)); in Generate_StringFromCharCode()469 Node* code32 = assembler->TruncateTaggedToWord32(context, arg); in Generate_StringFromCharCode() local471 code32, assembler->Int32Constant(String::kMaxUtf16CodeUnit)); in Generate_StringFromCharCode()522 Node* code32 = assembler->TruncateTaggedToWord32(context, arg); in Generate_StringFromCharCode() local524 code32, assembler->Int32Constant(String::kMaxUtf16CodeUnit)); in Generate_StringFromCharCode()
64 .code32
1775 bool code32 = false; in ParseDNGPrivateData() local1784 code32 = true; in ParseDNGPrivateData()1837 uint32 tagCode = code32 ? stream.Get_uint32 () in ParseDNGPrivateData()