Searched refs:color4 (Results 1 – 6 of 6) sorted by relevance
21 FX_FLOAT color4 = 0.0f)26 fColor4(color4) {} in nColorType()
17 FX_FLOAT color4 = 0.0f)22 fColor4(color4) {} in nColorType()
825 fog.color4[0][0] = fogR; in setFogColor()826 fog.color4[0][1] = fogR; in setFogColor()827 fog.color4[0][2] = fogR; in setFogColor()828 fog.color4[0][3] = fogR; in setFogColor()830 fog.color4[1][0] = fogG; in setFogColor()831 fog.color4[1][1] = fogG; in setFogColor()832 fog.color4[1][2] = fogG; in setFogColor()833 fog.color4[1][3] = fogG; in setFogColor()835 fog.color4[2][0] = fogB; in setFogColor()836 fog.color4[2][1] = fogB; in setFogColor()[all …]
167 word4 color4[3]; member
211 extern RGB const ((color4)[5]) = {};
1193 …current.x += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[0])))… in fogBlend()1194 …current.y += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[1])))… in fogBlend()1195 …current.z += As<Short4>(MulHigh(invFog, *Pointer<UShort4>(data + OFFSET(DrawData, fog.color4[2])))… in fogBlend()