/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 642 …erFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeColorWrite() argument 658 colorBuffer.setPixel(combinedColor, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in executeColorWrite() 663 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer) in executeRGBA8ColorWrite() argument 666 const int xStride = colorBuffer.getRowPitch(); in executeRGBA8ColorWrite() 667 const int yStride = colorBuffer.getSlicePitch(); in executeRGBA8ColorWrite() 668 deUint8* const basePtr = (deUint8*)colorBuffer.getDataPtr(); in executeRGBA8ColorWrite() 686 …actor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeMaskedColorWrite() argument 694 …Vec4 originalColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y… in executeMaskedColorWrite() 705 colorBuffer.setPixel(newColor, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in executeMaskedColorWrite() 710 …t Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer) in executeSignedValueWrite() argument [all …]
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D | rrFragmentOperations.hpp | 145 …rFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer); 146 … numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer); 147 … const tcu::Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer); 148 … Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer); 149 … Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 213 …id ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer, in flushFragmentBuffer() argument 219 …m_fragmentProcessor.render(colorBuffer, depthBuffer, stencilBuffer, &m_fragmentBuffer[0], m_fragme… in flushFragmentBuffer() 223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer, in render() argument 262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render() 272 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render()
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D | glsFragmentOpUtil.hpp | 118 void render (const tcu::PixelBufferAccess& colorBuffer, 130 void flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer,
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryBasicClass.cpp | 109 const Buffer colorBuffer (vk, device, memAlloc, makeBufferCreateInfo(colorBufferSizeBytes, in iterate() local 179 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in iterate() 183 …rMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBuf… in iterate() 194 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in iterate()
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D | vktGeometryInstancedRenderingTests.cpp | 343 const VkBuffer colorBuffer, in draw() argument 444 …eToBuffer(*cmdBuffer, *colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, colorBuffer, 1u, ®ion); in draw() 457 colorBuffer, // VkBuffer buffer; in draw() 638 …const Unique<VkBuffer> colorBuffer (makeBuffer(vk, device, makeBufferCreateInfo(colorBufferSiz… in test() local 639 …const UniquePtr<Allocation> colorBufferAlloc (bindBuffer(vk, device, allocator, *colorBuffer, Mem… in test() 650 …draw(context, renderSize, colorFormat, clearColor, *colorBuffer, params.numDrawInstances, perInsta… in test()
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D | vktGeometryLayeredRenderingTests.cpp | 922 …const Unique<VkBuffer> colorBuffer (makeBuffer (vk, device, makeBufferCreateInfo(colorBuff… in test() local 923 …const UniquePtr<Allocation> colorBufferAlloc (bindBuffer (vk, device, allocator, *colorBuffer… in test() 997 …ToBuffer(*cmdBuffer, *colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ®ion); in test() 1010 *colorBuffer, // VkBuffer buffer; in test()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationGeometryPassthroughTests.cpp | 350 const Buffer& colorBuffer, in getPixelBufferAccess() argument 355 const Allocation& alloc = colorBuffer.getAllocation(); in getPixelBufferAccess() 484 const Buffer* const colorBuffer[PIPELINE_CASES] = { &colorBuffer1, &colorBuffer2 }; in iterate() local 583 …mdBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, colorBuffer[pipelineNdx]->g… in iterate() 587 …VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, colorBuffer[pipelineNdx]->get(), 0ull, colo… in iterate() 599 …tcu::ConstPixelBufferAccess image0 = getPixelBufferAccess(vk, device, *colorBuffer[0], colorFormat… in iterate() 600 …tcu::ConstPixelBufferAccess image1 = getPixelBufferAccess(vk, device, *colorBuffer[1], colorFormat… in iterate()
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D | vktTessellationWindingTests.cpp | 274 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK… in iterate() local 380 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in iterate() 384 … VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in iterate() 395 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in iterate()
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D | vktTessellationGeometryPointSizeTests.cpp | 325 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeByt… in test() local 398 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in test() 402 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in test() 413 const Allocation& alloc = colorBuffer.getAllocation(); in test()
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D | vktTessellationCommonEdgeTests.cpp | 360 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK… in test() local 435 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in test() 439 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in test() 451 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in test()
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D | vktTessellationGeometryGridRenderTests.cpp | 550 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK… in iterate() local 612 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in iterate() 616 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in iterate() 627 const Allocation& alloc = colorBuffer.getAllocation(); in iterate()
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D | vktTessellationMiscDrawTests.cpp | 171 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, V… in runTest() local 286 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in runTest() 290 … VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in runTest() 300 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in runTest()
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D | vktTessellationPrimitiveDiscardTests.cpp | 443 const Buffer colorBuffer(vk, device, allocator, in test() local 537 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in test() 541 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in test() 559 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in test()
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D | vktTessellationShaderInputOutputTests.cpp | 105 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK… in runTest() local 181 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in runTest() 185 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in runTest() 195 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in runTest()
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D | vktTessellationUserDefinedIO.cpp | 807 …const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK… in iterate() local 892 …dBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in iterate() 896 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in iterate() 909 const Allocation& colorBufferAlloc = colorBuffer.getAllocation(); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsScissorMultiViewportTests.cpp | 594 void draw (Context& context, const VkBuffer colorBuffer) const in draw() 661 …uffer(*m_cmdBuffer, *m_colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, colorBuffer, 1u, ®ion); in draw() 674 colorBuffer, // VkBuffer buffer; in draw() 731 …const Unique<VkBuffer> colorBuffer (makeBuffer(vk, device, makeBufferCreateInfo(colorBufferSiz… in test() local 732 …const UniquePtr<Allocation> colorBufferAlloc (bindBuffer(vk, device, allocator, *colorBuffer, Mem… in test() 745 renderer.draw(context, *colorBuffer); in test()
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D | vktFragmentOperationsEarlyFragmentTests.cpp | 659 …const Unique<VkBuffer> colorBuffer (makeBuffer(vk, device, makeBufferCreateInfo(colorBufferSi… in iterate() local 660 …const UniquePtr<Allocation> colorBufferAlloc (bindBuffer(vk, device, allocator, *colorBuffer, Me… in iterate() 749 …Buffer(*cmdBuffer, *colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Regio… in iterate() 752 … VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes); in iterate()
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D | vktFragmentOperationsScissorTests.cpp | 571 void draw (Context& context, const Vec4& scissorAreaFloat, const VkBuffer colorBuffer) const in draw() 643 …uffer(*m_cmdBuffer, *m_colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, colorBuffer, 1u, ®ion); in draw() 656 colorBuffer, // VkBuffer buffer; in draw()
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/external/deqp/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 1013 const std::vector<tcu::Vec4> colorBuffer (drawBuffer.size(), tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)); in iterate() local 1020 drawPrimitives(resultImage, drawBuffer, colorBuffer, GL_TRIANGLES); in iterate() 1442 std::vector<tcu::Vec4> colorBuffer; in iterate() local 1446 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 1447 extractTriangles(triangles, drawBuffer, colorBuffer); in iterate() 1453 …tcu::TestLog::Message << "\t" << drawBuffer[vtxNdx] << ",\tcolor= " << colorBuffer[vtxNdx] << tcu:… in iterate() 1457 drawPrimitives(resultImage, drawBuffer, colorBuffer, m_primitive); in iterate() 1639 std::vector<tcu::Vec4> colorBuffer; in iterate() local 1643 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 1644 extractLines(lines, drawBuffer, colorBuffer); in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineRenderToImageTests.cpp | 572 …const Unique<VkBuffer> colorBuffer (makeBuffer(vk, device, colorBufferSize, VK_BUFFER_USAGE_TR… in test() local 573 …const UniquePtr<Allocation> colorBufferAlloc (bindBuffer(vk, device, allocator, *colorBuffer, Mem… in test() 691 …ToBuffer(*cmdBuffer, *colorImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ®ion); in test() 702 *colorBuffer, // VkBuffer buffer; in test()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 387 tcu::TextureLevel colorBuffer; in renderReference() local 406 colorBuffer.setStorage(getColorFormat(colorBits), numSamples, width, height); in renderReference() 407 …rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height)… in renderReference() 421 …rget renderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()), in renderReference() 428 …:ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()))); in renderReference() 446 …ColorBuffer(dst, rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess())); in renderReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizationTests.cpp | 1290 const std::vector<tcu::Vec4> colorBuffer (drawBuffer.size(), tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)); in iterate() local 1297 drawPrimitives(resultImage, drawBuffer, colorBuffer, GL_TRIANGLES); in iterate() 1720 std::vector<tcu::Vec4> colorBuffer; in iterate() local 1724 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 1725 extractTriangles(triangles, drawBuffer, colorBuffer); in iterate() 1731 …tcu::TestLog::Message << "\t" << drawBuffer[vtxNdx] << ",\tcolor= " << colorBuffer[vtxNdx] << tcu:… in iterate() 1735 drawPrimitives(resultImage, drawBuffer, colorBuffer, m_primitive); in iterate() 1986 std::vector<tcu::Vec4> colorBuffer; in iterate() local 1993 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 1994 extractLines(lines, drawBuffer, colorBuffer); in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 1797 const std::vector<tcu::Vec4> colorBuffer (drawBuffer.size(), tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)); in iterate() local 1801 drawPrimitives(resultImage, drawBuffer, colorBuffer, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); in iterate() 2379 std::vector<tcu::Vec4> colorBuffer; in iterate() local 2383 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 2384 extractTriangles(triangles, drawBuffer, colorBuffer); in iterate() 2390 …tcu::TestLog::Message << "\t" << drawBuffer[vtxNdx] << ",\tcolor= " << colorBuffer[vtxNdx] << tcu:… in iterate() 2394 drawPrimitives(resultImage, drawBuffer, colorBuffer, m_primitiveTopology); in iterate() 2657 std::vector<tcu::Vec4> colorBuffer; in iterate() local 2664 generateVertices(m_iteration, drawBuffer, colorBuffer); in iterate() 2665 extractLines(lines, drawBuffer, colorBuffer); in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 598 …const rr::MultisamplePixelBufferAccess colorBuffer = rr::MultisamplePixelBufferAccess::fromSingle… in iterate() local 599 const rr::RenderTarget renderTarget (colorBuffer); in iterate() 600 const rr::RenderState renderState ((rr::ViewportState(colorBuffer))); in iterate()
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