Searched refs:compute_precision (Results 1 – 1 of 1) sorted by relevance
15 static GrSLPrecision compute_precision(const GrShaderCaps* caps, in compute_precision() function64 fPrecision = compute_precision(texture->getContext()->caps()->shaderCaps(), in reset()86 fPrecision = compute_precision(caps->shaderCaps(), in reset()