Searched refs:createApproxTexture (Results 1 – 7 of 7) sorted by relevance
138 tex.reset(provider->createApproxTexture(desc, 0)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()171 tex.reset(provider->createApproxTexture(desc, 0)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
87 GrTexture* createApproxTexture(const GrSurfaceDesc&, uint32_t flags);
47 fTarget = resourceProvider->createApproxTexture(fDesc, fFlags); in instantiate()
31 sk_sp<GrTexture> texture(ctx->resourceProvider()->createApproxTexture(desc, kFlags)); in Make()
117 GrTexture* GrResourceProvider::createApproxTexture(const GrSurfaceDesc& desc, uint32_t flags) { in createApproxTexture() function in GrResourceProvider
799 tex.reset(this->resourceProvider()->createApproxTexture(desc, 0)); in makeRenderTargetContext()
1799 sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags)); in setupDstTexture()