Searched refs:currentDraw (Results 1 – 2 of 2) sorted by relevance
139 currentDraw = 0; in Renderer()741 if(currentDraw == nextDraw) in findAvailableTasks()748 DrawCall *draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks()752 currentDraw++; in findAvailableTasks()754 if(currentDraw == nextDraw) in findAvailableTasks()759 draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks()768 primitiveProgress[unit].drawCall = currentDraw; in findAvailableTasks()
454 volatile int currentDraw; member in sw::Renderer