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Searched refs:currentDraw (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.cpp139 currentDraw = 0; in Renderer()
741 if(currentDraw == nextDraw) in findAvailableTasks()
748 DrawCall *draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks()
752 currentDraw++; in findAvailableTasks()
754 if(currentDraw == nextDraw) in findAvailableTasks()
759 draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks()
768 primitiveProgress[unit].drawCall = currentDraw; in findAvailableTasks()
DRenderer.hpp454 volatile int currentDraw; member in sw::Renderer