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Searched refs:currentPalette (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp303 unsigned int currentPalette; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp1423 *paletteNumber = currentPalette; in GetCurrentTexturePalette()
2551 currentPalette = 0xFFFF; in Reset()
2619 currentPalette = paletteNumber; in SetCurrentTexturePalette()
2621 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetCurrentTexturePalette()
2899 if(paletteNumber == currentPalette) in SetPaletteEntries()
2901 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetPaletteEntries()