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Searched refs:currentVertexArray (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3694 VertexArray* currentVertexArray = getCurrentVertexArray(); in detachBuffer() local
3695 if(currentVertexArray) in detachBuffer()
3697 currentVertexArray->detachBuffer(buffer); in detachBuffer()