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Searched refs:dRect (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/pathops/
DSkPathOpsCurve.cpp66 SkDRect dRect; in setConicBounds() local
67 dRect.setBounds(dCurve, fConic, tStart, tEnd); in setConicBounds()
68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setConicBounds()
69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setConicBounds()
76 SkDRect dRect; in setCubicBounds() local
77 dRect.setBounds(dCurve, fCubic, tStart, tEnd); in setCubicBounds()
78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setCubicBounds()
79 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setCubicBounds()
86 SkDRect dRect; in setQuadBounds() local
87 dRect.setBounds(dCurve, fQuad, tStart, tEnd); in setQuadBounds()
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/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp529 SliceRect dRect; in stretchRect() local
555 dRect = *destRect; in stretchRect()
557 if(dRect.x0 > dRect.x1) in stretchRect()
559 swap(dRect.x0, dRect.x1); in stretchRect()
562 if(dRect.y0 > dRect.y1) in stretchRect()
564 swap(dRect.y0, dRect.y1); in stretchRect()
569 dRect.y0 = 0; in stretchRect()
570 dRect.x0 = 0; in stretchRect()
571 dRect.y1 = dHeight; in stretchRect()
572 dRect.x1 = dWidth; in stretchRect()
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/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp382 SliceRect dRect; in stretchRect() local
398 dRect = *destRect; in stretchRect()
402 dRect.y0 = 0; in stretchRect()
403 dRect.x0 = 0; in stretchRect()
404 dRect.y1 = dHeight; in stretchRect()
405 dRect.x1 = dWidth; in stretchRect()
408 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - in stretchRect()
425 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
467 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect()
471 unsigned int width = dRect.x1 - dRect.x0; in stretchRect()
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/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp497 SliceRect dRect; in stretchRect() local
513 dRect = *destRect; in stretchRect()
517 dRect.y0 = 0; in stretchRect()
518 dRect.x0 = 0; in stretchRect()
519 dRect.y1 = dHeight; in stretchRect()
520 dRect.x1 = dWidth; in stretchRect()
523 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - in stretchRect()
540 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
582 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect()
586 unsigned int width = dRect.x1 - dRect.x0; in stretchRect()
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/external/swiftshader/src/Main/
DFrameBufferDD.cpp293 RECT dRect; in blit() local
297 dRect.bottom = bounds.top + destRect->y1; in blit()
298 dRect.left = bounds.left + destRect->x0; in blit()
299 dRect.right = bounds.left + destRect->x1; in blit()
300 dRect.top = bounds.top + destRect->y0; in blit()
304 dRect.bottom = bounds.top + height; in blit()
305 dRect.left = bounds.left + 0; in blit()
306 dRect.right = bounds.left + width; in blit()
307 dRect.top = bounds.top + 0; in blit()
312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0); in blit()
/external/swiftshader/src/Renderer/
DBlitter.hpp78 …void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb…
79 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool fil…
89 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Bl…
90 …bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, c…
DBlitter.cpp34 …void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear() argument
38 SliceRect sRect(dRect); in clear()
40 blit(&color, sRect, dest, dRect, clearOptions); in clear()
43 …void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect,… in blit() argument
46 blit(source, sRect, dest, dRect, options); in blit()
62 SliceRect dRect = destRect; in blit() local
69 swap(dRect.x0, dRect.x1); in blit()
74 swap(dRect.y0, dRect.y1); in blit()
79 dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC); in blit()
81 float w = static_cast<float>(sRect.x1 - sRect.x0) / static_cast<float>(dRect.x1 - dRect.x0); in blit()
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DRenderer.hpp321 …virtual void clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int…
322 …virtual void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, …
DRenderer.cpp193 …void Renderer::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned i… in clear() argument
195 blitter.clear(pixel, format, dest, dRect, rgbaMask); in clear()
198 …void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect in blit() argument
200 blitter.blit(source, sRect, dest, dRect, filter); in blit()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp169 sw::Rect dRect(0, 0, 0, 0); in Present() local
181 dRect.x0 = destRect->left; in Present()
182 dRect.y0 = destRect->top; in Present()
183 dRect.x1 = destRect->right; in Present()
184 dRect.y1 = destRect->bottom; in Present()
187 … frameBuffer->blit(window, source, sourceRect ? &sRect : 0, destRect ? &dRect : 0, format, stride); in Present()
DDirect3DDevice9.cpp5403 RECT dRect; in UpdateSurface() local
5422 dRect.left = destPoint->x; in UpdateSurface()
5423 dRect.top = destPoint->y; in UpdateSurface()
5424 dRect.right = destPoint->x + sRect.right - sRect.left; in UpdateSurface()
5425 dRect.bottom = destPoint->y + sRect.bottom - sRect.top; in UpdateSurface()
5429 dRect.left = 0; in UpdateSurface()
5430 dRect.top = 0; in UpdateSurface()
5431 dRect.right = sRect.right - sRect.left; in UpdateSurface()
5432 dRect.bottom = sRect.bottom - sRect.top; in UpdateSurface()
5435 if(!validRectangle(&sRect, sourceSurface) || !validRectangle(&dRect, destinationSurface)) in UpdateSurface()
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