/external/deqp/modules/egl/ |
D | teglNativeCoordMappingTests.cpp | 259 …return deFloatAbs(a.x() - b.x()) < threshold && deFloatAbs(a.y() - b.y()) < threshold && deFloatA… in compareColor()
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/external/deqp/framework/common/ |
D | tcuCPUWarmup.cpp | 62 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in floatRelativeMedianAbsoluteDeviation()
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D | tcuVectorUtil.hpp | 41 inline float abs (float f) { return deFloatAbs(f); } in abs() 82 inline float length (float f) { return deFloatAbs(f); } in length() 83 inline float distance (float x, float y) { return deFloatAbs(x - y); } in distance()
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D | tcuTexLookupVerifier.cpp | 2122 const float mux = deFloatAbs(dudx); in computeLodBoundsFromDerivates() 2123 const float mvx = deFloatAbs(dvdx); in computeLodBoundsFromDerivates() 2124 const float mwx = deFloatAbs(dwdx); in computeLodBoundsFromDerivates() 2125 const float muy = deFloatAbs(dudy); in computeLodBoundsFromDerivates() 2126 const float mvy = deFloatAbs(dvdy); in computeLodBoundsFromDerivates() 2127 const float mwy = deFloatAbs(dwdy); in computeLodBoundsFromDerivates()
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D | tcuTexture.cpp | 1590 return (float)size * deFloatAbs(c - 2.0f * rint(0.5f * c)); in unnormalize() 2388 const float ax = deFloatAbs(x); in selectCubeFace() 2389 const float ay = deFloatAbs(y); in selectCubeFace() 2390 const float az = deFloatAbs(z); in selectCubeFace()
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/external/deqp/framework/delibs/debase/ |
D | deMath.h | 73 DE_INLINE float deFloatAbs (float x) { return (x >= 0.0f) ? x : -x; } in deFloatAbs() function 94 DE_INLINE float deFloatTrunc (float a) { return deFloatSign(a) * deFloatFloor(deFloatAbs(a));… in deFloatTrunc()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 522 const Vec4 color (deFloatAbs(x), deFloatAbs(y), 0.2f + 0.8f * modifier, 1.0f); in generateReferenceImage()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 188 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 222 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 223 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 262 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 263 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 258 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 282 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 283 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 310 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates() 311 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates() 312 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates()
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/external/deqp/modules/gles2/functional/ |
D | es2fDitheringTests.cpp | 180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
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D | es2fShaderOperatorTests.cpp | 64 inline float abs (float v) { return deFloatAbs(v); } in abs()
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/external/deqp/modules/gles3/functional/ |
D | es3fDitheringTests.cpp | 180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
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D | es3fShaderOperatorTests.cpp | 72 inline float abs (float v) { return deFloatAbs(v); } in abs()
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/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 1586 …const T minQuadSize = T::fromFloat(deFloatAbs(max.template to<float>() - min.template to<float>())… in createQuads() 1614 …if ((deFloatAbs(x2.template to<float>() + z.template to<float>()) < minDiff.template to<float>()) … in createQuads() 1615 (deFloatAbs(y2.template to<float>() + w.template to<float>()) < minDiff.template to<float>())) in createQuads()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiImageClearingTests.cpp | 134 const bool result = deFloatAbs(depth - ref) <= threshold; in comparePixelToDepthClearValue()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 1477 if (deFloatAbs(resVal - refVal) >= threshold) in compareComponents()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 198 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in vectorFloatMedianAbsoluteDeviation()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 1644 if (!(deFloatAbs(resVal - refVal) <= threshold)) in compareComponents()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 198 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in vectorFloatMedianAbsoluteDeviation()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmInstructionTests.cpp | 758 if (deFloatAbs((f1 - f0) / f0) > 0.02) in compareFRem()
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