/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() 520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() 627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() [all …]
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D | es2fTextureCompletenessTests.cpp | 282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 686 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 755 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 868 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 951 …ext(), "last_level_missing", "", IVec2(128, 64), de::max(deLog2Floor32(128), deLog2Floor32(64))… in init()
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D | es2fNegativeTextureApiTests.cpp | 247 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 260 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 696 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 704 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1027 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1042 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1355 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1363 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1655 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1670 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() [all …]
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D | es2fTextureSizeTests.cpp | 100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 233 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es2fTextureUnitTests.cpp | 646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() 877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
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D | es2fTextureMipmapTests.cpp | 163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 513 int numLevels = deLog2Floor32(m_size)+1; in init() 819 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() 957 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
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D | es2fTextureFilteringTests.cpp | 175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 243 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 249 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 598 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 604 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 890 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 896 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1198 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1204 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1496 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1502 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() [all …]
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D | es3fTextureMipmapTests.cpp | 207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 552 int numLevels = deLog2Floor32(m_size)+1; in init() 858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() 995 const int numLevels = deLog2Floor32(m_size)+1; in iterate() 1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() 1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init() 1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() 1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() 1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init() 1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() [all …]
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D | es3fTextureSizeTests.cpp | 101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 234 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es3fTextureSpecificationTests.cpp | 89 return (int)deLog2Floor32(de::max(width, height))+1; in maxLevelCount() 94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; in maxLevelCount() 693 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase() 702 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase() 890 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase() 898 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase() 1270 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase() 1278 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase() 1559 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase() 1567 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase() [all …]
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D | es3fVertexTextureTests.cpp | 591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 900 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init() 1237 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init() 1577 const int numLevels = deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth)) + 1; in init()
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D | es3fTextureFilteringTests.cpp | 175 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 453 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 740 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() 1005 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureMipmapTests.cpp | 176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() 437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() 678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() 958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() 1004 refParams.maxLevel = deLog2Floor32(de::max(m_texWidth, m_texHeight)); in iterate() 1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() 1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() 1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance() 1261 refParams.maxLevel = deLog2Floor32(m_texSize); in iterate() 1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() [all …]
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D | vktTextureFilteringAnisotropyTests.cpp | 92 m_refParams.maxLevel = deLog2Floor32(ANISOTROPY_TEST_RESOLUTION); in FilteringAnisotropyInstance()
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D | vktTextureFilteringTests.cpp | 117 …const int numLevels = mipmaps ? deLog2Floor32(de::max(m_testParameters.width, m_testParameter… in Texture2DFilteringTestInstance() 307 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeFilteringTestInstance() 527 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayFilteringTestInstance() 725 …const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.… in Texture3DFilteringTestInstance()
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D | vktTextureShadowTests.cpp | 439 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() 657 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance()
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D | vktTextureFilteringExplicitLodTests.cpp | 1185 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData() 1236 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level() 244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level() 686 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level() 692 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level() 1012 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level() 1018 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level() 1327 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in teximage2d_max_level() 1333 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in teximage2d_max_level() 1631 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level() 1637 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level() [all …]
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 366 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() function 379 int log2floor = deLog2Floor32(a); in deLog2Ceil32()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 160 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 457 int numLevels = deLog2Floor32(m_size)+1; in init()
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D | es2aTextureFilteringTests.cpp | 145 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 406 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 151 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 444 int numLevels = deLog2Floor32(m_size)+1; in init()
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D | es3aTextureFilteringTests.cpp | 135 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 392 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 96 return deLog2Floor32(size)+1; in getNumMipLevels1D() 101 return deLog2Floor32(de::max(width, height))+1; in getNumMipLevels2D() 106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; in getNumMipLevels3D() 1046 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1081 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1122 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1161 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1200 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1240 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1443 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in copyTexImage1D() [all …]
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