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Searched refs:deLog2Floor32 (Results 1 – 25 of 40) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D()
520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube()
627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
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Des2fTextureCompletenessTests.cpp282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
686 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
755 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
868 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
951 …ext(), "last_level_missing", "", IVec2(128, 64), de::max(deLog2Floor32(128), deLog2Floor32(64))… in init()
Des2fNegativeTextureApiTests.cpp247 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
260 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
696 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
704 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1027 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1042 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1355 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1363 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1655 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1670 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des2fTextureSizeTests.cpp100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
233 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des2fTextureUnitTests.cpp646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render()
877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
Des2fTextureMipmapTests.cpp163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
513 int numLevels = deLog2Floor32(m_size)+1; in init()
819 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
957 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
Des2fTextureFilteringTests.cpp175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp243 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
249 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
598 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
604 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
890 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
896 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1198 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1204 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1496 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1502 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des3fTextureMipmapTests.cpp207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
552 int numLevels = deLog2Floor32(m_size)+1; in init()
858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
995 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init()
1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init()
1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel()
1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel()
1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init()
1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel()
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Des3fTextureSizeTests.cpp101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
234 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des3fTextureSpecificationTests.cpp89 return (int)deLog2Floor32(de::max(width, height))+1; in maxLevelCount()
94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; in maxLevelCount()
693 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
702 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
890 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
898 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
1270 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1278 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1559 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
1567 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
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Des3fVertexTextureTests.cpp591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
900 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
1237 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init()
1577 const int numLevels = deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth)) + 1; in init()
Des3fTextureFilteringTests.cpp175 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
453 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
740 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init()
1005 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance()
437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance()
678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance()
958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance()
1004 refParams.maxLevel = deLog2Floor32(de::max(m_texWidth, m_texHeight)); in iterate()
1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel()
1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel()
1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance()
1261 refParams.maxLevel = deLog2Floor32(m_texSize); in iterate()
1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel()
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DvktTextureFilteringAnisotropyTests.cpp92 m_refParams.maxLevel = deLog2Floor32(ANISOTROPY_TEST_RESOLUTION); in FilteringAnisotropyInstance()
DvktTextureFilteringTests.cpp117 …const int numLevels = mipmaps ? deLog2Floor32(de::max(m_testParameters.width, m_testParameter… in Texture2DFilteringTestInstance()
307 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeFilteringTestInstance()
527 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayFilteringTestInstance()
725 …const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.… in Texture3DFilteringTestInstance()
DvktTextureShadowTests.cpp439 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance()
657 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance()
DvktTextureFilteringExplicitLodTests.cpp1185 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData()
1236 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
686 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
692 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
1012 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1018 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1327 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1333 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1631 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
1637 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
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/external/deqp/framework/delibs/debase/
DdeInt32.h366 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() function
379 int log2floor = deLog2Floor32(a); in deLog2Ceil32()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp160 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
457 int numLevels = deLog2Floor32(m_size)+1; in init()
Des2aTextureFilteringTests.cpp145 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
406 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp151 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
444 int numLevels = deLog2Floor32(m_size)+1; in init()
Des3aTextureFilteringTests.cpp135 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
392 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp96 return deLog2Floor32(size)+1; in getNumMipLevels1D()
101 return deLog2Floor32(de::max(width, height))+1; in getNumMipLevels2D()
106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; in getNumMipLevels3D()
1046 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1081 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1122 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1161 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1200 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1240 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1443 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in copyTexImage1D()
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