Searched refs:declareUniform (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 303 …void declareUniform(const TType &type, const TString &name, int registerIndex, int blockId = -1, B…
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D | OutputASM.cpp | 2880 declareUniform(type, name, index); in uniformRegister() 3007 declareUniform(type, name, index); in samplerRegister() 3187 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int bloc… in declareUniform() function in glsl::OutputASM 3239 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, ¤tBlockEncoder); in declareUniform() 3264 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); in declareUniform() 3285 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); in declareUniform()
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