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Searched refs:declareUniform (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h303 …void declareUniform(const TType &type, const TString &name, int registerIndex, int blockId = -1, B…
DOutputASM.cpp2880 declareUniform(type, name, index); in uniformRegister()
3007 declareUniform(type, name, index); in samplerRegister()
3187 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int bloc… in declareUniform() function in glsl::OutputASM
3239 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, &currentBlockEncoder); in declareUniform()
3264 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); in declareUniform()
3285 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); in declareUniform()