Searched refs:destF (Results 1 – 2 of 2) sorted by relevance
199 float *destF = reinterpret_cast<float*>(dest + xoffset * 16); in LoadImageRow() local203 destF[4 * x + 0] = sourceF[x * 3 + 0]; in LoadImageRow()204 destF[4 * x + 1] = sourceF[x * 3 + 1]; in LoadImageRow()205 destF[4 * x + 2] = sourceF[x * 3 + 2]; in LoadImageRow()206 destF[4 * x + 3] = 1.0f; in LoadImageRow()277 float *destF = reinterpret_cast<float*>(dest + xoffset * 16); in LoadImageRow() local279 for(int x = 0; x < width; x++, sourceRGB++, destF+=4) in LoadImageRow()281 sourceRGB->toRGBFloats(destF); in LoadImageRow()282 destF[3] = 1.0f; in LoadImageRow()290 float *destF = reinterpret_cast<float*>(dest + xoffset * 16); in LoadImageRow() local[all …]
822 GLfloat (*rgbaF)[4], (*destF)[4]; in blend_general() local825 destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); in blend_general()826 if (!rgbaF || !destF) { in blend_general()828 free(destF); in blend_general()844 destF[i][RCOMP] = UBYTE_TO_FLOAT(dest[i][RCOMP]); in blend_general()845 destF[i][GCOMP] = UBYTE_TO_FLOAT(dest[i][GCOMP]); in blend_general()846 destF[i][BCOMP] = UBYTE_TO_FLOAT(dest[i][BCOMP]); in blend_general()847 destF[i][ACOMP] = UBYTE_TO_FLOAT(dest[i][ACOMP]); in blend_general()851 blend_general_float(ctx, n, mask, rgbaF, destF, chanType); in blend_general()869 destF[i][RCOMP] = USHORT_TO_FLOAT(dest[i][RCOMP]); in blend_general()[all …]