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Searched refs:destinationVolume (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp5574 IDirect3DVolume9 *destinationVolume; in UpdateTexture() local
5577 dest->GetVolumeLevel(level, &destinationVolume); in UpdateTexture()
5579 updateVolume(sourceVolume, destinationVolume); in UpdateTexture()
5582 destinationVolume->Release(); in UpdateTexture()
6328 … Direct3DDevice9::updateVolume(IDirect3DVolume9 *sourceVolume, IDirect3DVolume9 *destinationVolume) in updateVolume() argument
6330 …Volume = 0x%0.8p, IDirect3DVolume9 *destinationVolume = 0x%0.8p", sourceVolume, destinationVolume); in updateVolume()
6332 if(!sourceVolume || !destinationVolume) in updateVolume()
6341 destinationVolume->GetDesc(&destinationDescription); in updateVolume()
6354 sw::Surface *dest = static_cast<Direct3DVolume9*>(destinationVolume); in updateVolume()
DDirect3DDevice9.hpp201 long updateVolume(IDirect3DVolume9 *sourceVolume, IDirect3DVolume9 *destinationVolume);