Searched refs:dispDeviceDepth (Results 1 – 2 of 2) sorted by relevance
75 bi->dispDeviceDepth = depth;119 base += (x + bi->dispDeviceRect[0]) * (bi->dispDeviceDepth >> 3);130 (bi->dispDeviceDepth >> 3)) >> 2;153 (bi->dispDeviceDepth >> 3)) >> 2;177 (bi->dispDeviceDepth >> 3)) >> 2;287 switch(bi->dispDeviceDepth) {
34 u32 dispDeviceDepth; /* (8, 16 or 32) */ member