Searched refs:dist3 (Results 1 – 5 of 5) sorted by relevance
/external/speex/libspeex/ |
D | vq_arm4.h | 42 spx_word32_t dist1, dist2, dist3, dist4; in vq_nbest() local 65 : "=r" (dist1), "=r" (dist2), "=r" (dist3), "=r" (dist4), in vq_nbest() 71 dist1=dist2=dist3=dist4=0; in vq_nbest() 83 dist3 = MAC16_16(dist3,in[j],*code); in vq_nbest() 101 dist3=SUB32(SHR(*E++,1),dist3); in vq_nbest() 102 if (dist3<*best_dist) in vq_nbest() 104 *best_dist=dist3; in vq_nbest()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 291 void dist3(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
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D | PixelProgram.cpp | 221 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break; in applyShader()
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D | VertexProgram.cpp | 265 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break; in program()
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D | ShaderCore.cpp | 901 void ShaderCore::dist3(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist3() function in sw::ShaderCore
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