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Searched refs:dithering (Results 1 – 25 of 29) sorted by relevance

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/external/webp/src/utils/
Drandom_utils.c33 void VP8InitRandom(VP8Random* const rg, float dithering) { in VP8InitRandom() argument
37 rg->amp_ = (dithering < 0.0) ? 0 in VP8InitRandom()
38 : (dithering > 1.0) ? (1 << VP8_RANDOM_DITHER_FIX) in VP8InitRandom()
39 : (uint32_t)((1 << VP8_RANDOM_DITHER_FIX) * dithering); in VP8InitRandom()
Drandom_utils.h34 void VP8InitRandom(VP8Random* const rg, float dithering);
/external/webp/src/enc/
Dwebp_enc.c350 float dithering = 0.f; in WebPEncode() local
356 dithering = 1.0f + (0.5f - 1.0f) * x2 * x2; in WebPEncode()
358 if (!WebPPictureARGBToYUVADithered(pic, WEBP_YUV420, dithering)) { in WebPEncode()
Dpicture_csp_enc.c837 float dithering, in ImportYUVAFromRGBA() argument
888 if (dithering > 0.) { in ImportYUVAFromRGBA()
889 VP8InitRandom(&base_rg, dithering); in ImportYUVAFromRGBA()
986 float dithering, int use_iterative_conversion) { in PictureARGBToYUVA() argument
1001 dithering, use_iterative_conversion, picture); in PictureARGBToYUVA()
1006 float dithering) { in WebPPictureARGBToYUVADithered() argument
1007 return PictureARGBToYUVA(picture, colorspace, dithering, 0); in WebPPictureARGBToYUVADithered()
/external/syslinux/com32/lib/libpng/
DTODO11 Improved dithering.
Dlibpng.txt391 dithering, and setting filler.) If this is the case, simply do this:
/external/libpng/
DTODO13 Improved dithering.
/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
Dnl.po95 msgid "Color dithering method"
107 msgid "Ordered 2D color dithering"
Dfr.po94 msgid "Color dithering method"
106 msgid "Ordered 2D color dithering"
Dsv.po92 msgid "Color dithering method"
104 msgid "Ordered 2D color dithering"
Des.po95 msgid "Color dithering method"
107 msgid "Ordered 2D color dithering"
Dde.po96 msgid "Color dithering method"
108 msgid "Ordered 2D color dithering"
/external/mesa3d/docs/
DREADME.CYGWIN162 displayed in the top row (drawn by dithering) should nearly match those
188 HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
190 If you set the MESA_HPCR_CLEAR environment variable then dithering
DVERSIONS58 - MUCH, MUCH nicer dithering in 8-bit RGB mode
138 - Support for HP's Color Recovery dithering displays
161 - dithering in 8-bit TrueColor/DirectColor visuals
316 - slightly faster RGB dithering
323 - better color selection when dithering
367 - TrueColor visuals how have dithering (for depths < 24 bits)
/external/webp/src/webp/
Dencode.h487 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
/external/webp/include/webp/
Dencode.h487 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
/external/libjpeg-turbo/
Dusage.txt207 -smooth N Smooth the input image to eliminate dithering noise.
230 factor of 10 to 50 gets rid of dithering patterns in the input file, resulting
349 -dither fs Use Floyd-Steinberg dithering in color quantization.
350 -dither ordered Use ordered dithering in color quantization.
351 -dither none Do not use dithering in color quantization.
352 By default, Floyd-Steinberg dithering is applied when
355 between speed and quality; no dithering is fast but
Dlibjpeg.txt203 because of dithering noise. This is discussed in more detail in the JPEG FAQ
1237 Selects color dithering method. Supported values are:
1238 JDITHER_NONE no dithering: fast, very low quality
1244 an external color map, you'll get F-S dithering.)
DChangeLog.md503 for decompressing JPEG images into RGB565 (16-bit) pixels. If dithering is not
/external/mesa3d/src/gallium/docs/source/cso/
Dblend.rst67 Whether dithering is enabled.
/external/webp/
DREADME349 -nodither .... disable dithering
350 -dither <d> .. dithering strength (in 0..100)
351 -alpha_dither use alpha-plane dithering if needed
379 -dither <int> dithering strength (0..100), default=50
380 -noalphadither disable alpha plane dithering
/external/webrtc/webrtc/api/objc/
DRTCOpenGLVideoRenderer.mm172 // Disable dithering for performance.
/external/ImageMagick/MagickWand/
DChangeLog101 of pre-defined dithering threshold maps, but over multiple intensity levels,
/external/webrtc/talk/app/webrtc/objc/
DRTCOpenGLVideoRenderer.mm191 // Disable dithering for performance.
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt139 + Gallium supports dithering

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