Home
last modified time | relevance | path

Searched refs:doubleBuffered (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/utils/win/
DSkWGL_win.cpp291 bool doubleBuffered, int msaaSampleCount, bool deepColor, in get_pixel_formats_to_try() argument
300 appendAttr(iAttrs, SK_WGL_DOUBLE_BUFFER, (doubleBuffered ? TRUE : FALSE)); in get_pixel_formats_to_try()
/external/mesa3d/src/mesa/drivers/windows/gdi/
Dwgl.c47 GLboolean doubleBuffered; member
169 (GLboolean) (pfd[curPFD-1].doubleBuffered ? in wglCreateContext()