Searched refs:drawList (Results 1 – 4 of 4) sorted by relevance
/external/ImageMagick/Magick++/demo/ |
D | piddle.cpp | 35 std::vector<Magick::Drawable> drawList; in main() local 39 drawList.push_back(DrawablePushGraphicContext()); in main() 40 drawList.push_back(DrawableViewbox(0,0,image.columns(),image.rows())); in main() 45 drawList.push_back(DrawableStrokeColor("#ccf")); in main() 48 drawList.push_back(DrawableLine(i,0, i,300)); in main() 49 drawList.push_back(DrawableLine(0,i, 300,i)); in main() 55 drawList.push_back(DrawableFillColor("blue")); in main() 56 drawList.push_back(DrawableStrokeColor("red")); in main() 57 drawList.push_back(DrawableRoundRectangle(15,15, 70,70, 10,10)); in main() 59 drawList.push_back(DrawableFillColor("blue")); in main() [all …]
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/external/skia/tools/viewer/ |
D | Viewer.cpp | 961 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_Primaries() local 972 drawList->AddImage(gamutPaint, pos, ImVec2(pos.x + size.x, pos.y + size.y), in ImGui_Primaries() 983 drawList->AddCircle(r, 5.0f, 0xFF000040); in ImGui_Primaries() 984 drawList->AddCircle(g, 5.0f, 0xFF004000); in ImGui_Primaries() 985 drawList->AddCircle(b, 5.0f, 0xFF400000); in ImGui_Primaries() 986 drawList->AddCircle(w, 5.0f, 0xFFFFFFFF); in ImGui_Primaries() 987 drawList->AddTriangle(r, g, b, 0xFFFFFFFF); in ImGui_Primaries() 1183 const ImDrawList* drawList = drawData->CmdLists[i]; in drawImGui() local 1187 for (int i = 0; i < drawList->VtxBuffer.size(); ++i) { in drawImGui() 1188 const ImDrawVert& vert = drawList->VtxBuffer[i]; in drawImGui() [all …]
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 154 drawList[draw] = drawCall[draw]; in Renderer() 292 drawList[nextDraw % DRAW_COUNT] = draw; in draw() 748 DrawCall *draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks() 759 draw = drawList[currentDraw % DRAW_COUNT]; in findAvailableTasks() 843 DrawCall *draw = drawList[primitiveProgress[unit].drawCall % DRAW_COUNT]; in executeTask() 878 DrawCall *draw = drawList[pixelProgress[cluster].drawCall % DRAW_COUNT]; in executeTask() 912 DrawCall &draw = *drawList[primitiveProgress[unit].drawCall % DRAW_COUNT]; in finishRendering() 1048 DrawCall *draw = drawList[primitiveProgress[unit].drawCall % DRAW_COUNT]; in processPrimitiveVertices() 1478 DrawCall &draw = *drawList[primitiveProgress[unit].drawCall % DRAW_COUNT]; in setupSolidTriangles() 1524 DrawCall &draw = *drawList[primitiveProgress[unit].drawCall % DRAW_COUNT]; in setupWireframeTriangle() [all …]
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D | Renderer.hpp | 452 DrawCall *drawList[DRAW_COUNT]; member in sw::Renderer
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