/external/mesa3d/src/mesa/main/ |
D | clear.c | 248 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) in make_color_buffer_mask() argument 253 switch (drawbuffer) { in make_color_buffer_mask() 289 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { in make_color_buffer_mask() 292 else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { in make_color_buffer_mask() 293 mask |= (BUFFER_BIT_COLOR0 << drawbuffer); in make_color_buffer_mask() 307 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in _mesa_ClearBufferiv() argument 327 if (drawbuffer != 0) { in _mesa_ClearBufferiv() 329 drawbuffer); in _mesa_ClearBufferiv() 346 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); in _mesa_ClearBufferiv() 349 drawbuffer); in _mesa_ClearBufferiv() [all …]
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D | clear.h | 52 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 55 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); 58 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); 61 _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
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D | dlist.c | 1498 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in save_ClearBufferiv() argument 1506 n[2].i = drawbuffer; in save_ClearBufferiv() 1520 CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value)); in save_ClearBufferiv() 1526 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in save_ClearBufferuiv() argument 1534 n[2].i = drawbuffer; in save_ClearBufferuiv() 1548 CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value)); in save_ClearBufferuiv() 1554 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in save_ClearBufferfv() argument 1562 n[2].i = drawbuffer; in save_ClearBufferfv() 1576 CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value)); in save_ClearBufferfv() 1582 save_ClearBufferfi(GLenum buffer, GLint drawbuffer, in save_ClearBufferfi() argument [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() argument 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv() 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() argument 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv() 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() argument 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv() 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() argument 286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
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D | sglrGLContext.hpp | 116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrContext.hpp | 104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL; 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL; 106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL; 107 …virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NUL…
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D | sglrGLContext.cpp | 463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); in clearBufferiv() 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); in clearBufferfv() 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv() 478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
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D | sglrContextWrapper.hpp | 250 void glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 251 void glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 252 void glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 253 void glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrReferenceContext.hpp | 667 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 668 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 669 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 670 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrReferenceContext.cpp | 3416 void ReferenceContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 3419 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferiv() 3466 void ReferenceContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 3469 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferfv() 3516 void ReferenceContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 3519 …RC_IF_ERROR(drawbuffer != 0, GL_INVALID_VALUE, RC_RET_VOID); // \todo [2012-04-06 pyry] MRT suppor… in clearBufferuiv() 3548 void ReferenceContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 3551 clearBufferfv(GL_DEPTH, drawbuffer, &depth); in clearBufferfi() 3552 clearBufferiv(GL_STENCIL, drawbuffer, &stencil); in clearBufferfi()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2569 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in glClearBufferiv() argument 2572 buffer, drawbuffer, value); in glClearBufferiv() 2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferiv() 2587 context->clearColorBuffer(drawbuffer, value); in glClearBufferiv() 2591 if(drawbuffer != 0) in glClearBufferiv() 2606 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in glClearBufferuiv() argument 2609 buffer, drawbuffer, value); in glClearBufferuiv() 2618 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferuiv() 2624 context->clearColorBuffer(drawbuffer, value); in glClearBufferuiv() 2633 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in glClearBufferfv() argument [all …]
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D | Context.h | 664 void clearColorBuffer(GLint drawbuffer, const GLint *value); 665 void clearColorBuffer(GLint drawbuffer, const GLuint *value); 666 void clearColorBuffer(GLint drawbuffer, const GLfloat *value); 708 void clearColorBuffer(GLint drawbuffer, void *value, sw::Format format);
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D | Context.cpp | 3344 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) in clearColorBuffer() argument 3350 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() 3368 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) in clearColorBuffer() argument 3370 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); in clearColorBuffer() 3373 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) in clearColorBuffer() argument 3375 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); in clearColorBuffer() 3378 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) in clearColorBuffer() argument 3380 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); 186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); 187 o glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); 188 o glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 1049 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *v… 1050 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint … 1051 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat … 1052 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth,… 1154 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1155 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1156 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1157 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint …
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 1010 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint… 1011 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLui… 1012 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLflo… 1013 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat dep…
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 405 GLW_APICALL void GLW_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLin… argument 408 DE_UNREF(drawbuffer); 414 GLW_APICALL void GLW_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *valu… argument 417 DE_UNREF(drawbuffer); 422 GLW_APICALL void GLW_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value) argument 425 DE_UNREF(drawbuffer); 430 GLW_APICALL void GLW_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *valu… argument 433 DE_UNREF(drawbuffer); 490 …RY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *… argument 494 DE_UNREF(drawbuffer); [all …]
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 363 void CallLogWrapper::glClearBufferfi (glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth… argument 366 …m_log << TestLog::Message << "glClearBufferfi(" << getBufferStr(buffer) << ", " << drawbuffer << "… 367 m_gl.clearBufferfi(buffer, drawbuffer, depth, stencil); 370 void CallLogWrapper::glClearBufferfv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat… argument 373 …m_log << TestLog::Message << "glClearBufferfv(" << getBufferStr(buffer) << ", " << drawbuffer << "… 374 m_gl.clearBufferfv(buffer, drawbuffer, value); 377 void CallLogWrapper::glClearBufferiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *… argument 380 …m_log << TestLog::Message << "glClearBufferiv(" << getBufferStr(buffer) << ", " << drawbuffer << "… 381 m_gl.clearBufferiv(buffer, drawbuffer, value); 384 void CallLogWrapper::glClearBufferuiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLuint… argument [all …]
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D | gluCallLogWrapperApi.inl | 56 void glClearBufferfi (glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth, gl… 57 void glClearBufferfv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat *va… 58 void glClearBufferiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *valu… 59 void glClearBufferuiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLuint *val… 66 …bufferfv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfl… 67 …bufferiv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLin… 68 …ufferuiv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLui…
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/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 407 void glwClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument 412 gl->clearBufferfi(buffer, drawbuffer, depth, stencil); 415 void glwClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value) argument 420 gl->clearBufferfv(buffer, drawbuffer, value); 423 void glwClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value) argument 428 gl->clearBufferiv(buffer, drawbuffer, value); 431 void glwClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value) argument 436 gl->clearBufferuiv(buffer, drawbuffer, value); 487 void glwClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat… argument 492 gl->clearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value); [all …]
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D | glwApi.inl | 716 void glwClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 717 void glwClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 718 void glwClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 719 void glwClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 726 void glwClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const … 727 void glwClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const … 728 void glwClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const…
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D | glwFunctionTypes.inl | 56 …id (GLW_APIENTRY* glClearBufferfiFunc) (GLenum buffer, GLint drawbuffer, GLfloat depth, … 57 …id (GLW_APIENTRY* glClearBufferfvFunc) (GLenum buffer, GLint drawbuffer, const GLfloat *… 58 …id (GLW_APIENTRY* glClearBufferivFunc) (GLenum buffer, GLint drawbuffer, const GLint *va… 59 …id (GLW_APIENTRY* glClearBufferuivFunc) (GLenum buffer, GLint drawbuffer, const GLuint *v… 66 …NamedFramebufferfvFunc) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *… 67 …NamedFramebufferivFunc) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *va… 68 …amedFramebufferuivFunc) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *v…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1270 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *valu… 1271 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *va… 1272 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *va… 1273 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GL… 1355 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1356 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1357 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1358 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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D | glext.h | 1157 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *valu… 1158 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *va… 1159 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *va… 1160 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GL… 1242 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1243 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1244 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1245 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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/external/mesa3d/include/GL/ |
D | glext.h | 6838 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 6839 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 6840 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 6841 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 6897 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *valu… 6898 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *va… 6899 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *va… 6900 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GL…
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