Searched refs:dsdxy (Results 1 – 1 of 1) sorted by relevance
1469 Float4 dsdxy = s.ywyw - s; in computeLodCube() local1474 dsdxy *= *Pointer<Float4>(texture + OFFSET(Texture,widthLOD)); in computeLodCube()1478 dsdxy *= dsdxy; in computeLodCube()1481 dudxy += dsdxy; in computeLodCube()1531 Float4 dsdxy; in computeLod3D() local1537 dsdxy = wwww.ywyw - wwww; in computeLod3D()1543 dsdxy = dsx.z; in computeLod3D()1547 dsdxy = Float4(dsdxy.xx, dsy.z.xx); in computeLod3D()1551 dsdxy = Float4(dsdxy.xz, dsdxy.xz); in computeLod3D()1557 dsdxy *= *Pointer<Float4>(texture + OFFSET(Texture,depthLOD)); in computeLod3D()[all …]