/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 36 …s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… 37 …f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… 40 …s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… 55 …elta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… 56 …4 &x, Float4 &y, Float4 &z, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… 57 …4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth…
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D | PixelProgram.hpp | 85 …pler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, Samp… 86 …pler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, Samp…
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D | SamplerCore.cpp | 57 …s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… in sampleTexture() argument 59 sampleTexture(texture, c, u, v, w, q, dsx, dsy, method, true); in sampleTexture() 62 …s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… in sampleTexture() argument 113 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, q.x, dsx, dsy, method); in sampleTexture() 117 computeLodCube(texture, lod, lodX, lodY, lodZ, q.x, dsx, dsy, method); in sampleTexture() 122 computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method); in sampleTexture() 296 …f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… in sampleTexture() argument 341 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, q.x, dsx, dsy, method); in sampleTexture() 345 computeLodCube(texture, lod, lodX, lodY, lodZ, q.x, dsx, dsy, method); in sampleTexture() 350 computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method); in sampleTexture() [all …]
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D | VertexProgram.hpp | 119 …c &s, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth…
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D | PixelProgram.cpp | 666 …pler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, Samp… in sampleTexture() argument 672 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method); in sampleTexture() 684 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method); in sampleTexture() 697 …tage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, Samp… in sampleTexture() argument 707 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method); in sampleTexture() 717 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method); in sampleTexture()
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D | VertexProgram.cpp | 1588 …c &s, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod meth… in sampleTexture() argument 1595 sampler[s.index]->sampleTexture(texture, tmp, u, v, w, q, dsx, dsy, method); in sampleTexture() 1608 sampler[i]->sampleTexture(texture, tmp, u, v, w, q, dsx, dsy, method); in sampleTexture()
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D | PixelPipeline.cpp | 1235 Vector4f dsy; in sampleTexture() local 1241 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy); in sampleTexture() 1251 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy); in sampleTexture()
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/external/ImageMagick/PerlMagick/t/reference/write/read/ |
D | input_mat.miff | 254 …LYY\]ZT)8LQZZbeb`hjokhhfg`cdgiinooouzx~�������������������������������cdsy~���}|z|~yyxxz{z|vvm…
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