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Searched refs:fAmbientAlpha (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/effects/shadows/
DSkAmbientShadowMaskFilter.cpp65 SkScalar fAmbientAlpha; member in SkAmbientShadowMaskFilterImpl
90 , fAmbientAlpha(ambientAlpha) in SkAmbientShadowMaskFilterImpl()
93 SkASSERT(fAmbientAlpha >= 0); in SkAmbientShadowMaskFilterImpl()
122 buffer.writeScalar(fAmbientAlpha); in flatten()
152 if (fAmbientAlpha <= 0.0f) { in directFilterMaskGPU()
220 if (fAmbientAlpha > 0.0f) { in directFilterRRectMaskGPU()
242 color.fRGBA[3] *= fAmbientAlpha; in directFilterRRectMaskGPU()
274 str->appendScalar(fAmbientAlpha); in toString()
/external/skia/src/utils/
DSkShadowUtils.cpp96 SkScalar fAmbientAlpha; member
100 if (fOccluderHeight != that.fOccluderHeight || fAmbientAlpha != that.fAmbientAlpha || in isCompatible()
112 fAmbientAlpha, fTransparent); in makeVertices()
494 factory.fAmbientAlpha = ambientAlpha; in DrawShadow()
DSkShadowTessellator.cpp344 return SkColorSetARGB(255, 0, fAmbientAlpha * 255.9999f, umbraAlpha * 255.9999f); in umbraColor()
347 SkScalar fAmbientAlpha; member in SkAmbientShadowTessellator
359 , fAmbientAlpha(ambientAlpha) { in SkAmbientShadowTessellator()