Searched refs:fAmbientAlpha (Results 1 – 3 of 3) sorted by relevance
65 SkScalar fAmbientAlpha; member in SkAmbientShadowMaskFilterImpl90 , fAmbientAlpha(ambientAlpha) in SkAmbientShadowMaskFilterImpl()93 SkASSERT(fAmbientAlpha >= 0); in SkAmbientShadowMaskFilterImpl()122 buffer.writeScalar(fAmbientAlpha); in flatten()152 if (fAmbientAlpha <= 0.0f) { in directFilterMaskGPU()220 if (fAmbientAlpha > 0.0f) { in directFilterRRectMaskGPU()242 color.fRGBA[3] *= fAmbientAlpha; in directFilterRRectMaskGPU()274 str->appendScalar(fAmbientAlpha); in toString()
96 SkScalar fAmbientAlpha; member100 if (fOccluderHeight != that.fOccluderHeight || fAmbientAlpha != that.fAmbientAlpha || in isCompatible()112 fAmbientAlpha, fTransparent); in makeVertices()494 factory.fAmbientAlpha = ambientAlpha; in DrawShadow()
344 return SkColorSetARGB(255, 0, fAmbientAlpha * 255.9999f, umbraAlpha * 255.9999f); in umbraColor()347 SkScalar fAmbientAlpha; member in SkAmbientShadowTessellator359 , fAmbientAlpha(ambientAlpha) { in SkAmbientShadowTessellator()