Searched refs:fBaseFrequencyUni (Results 1 – 2 of 2) sorted by relevance
615 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLPerlinNoise2733 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()736 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()1012 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()1035 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLImprovedPerlinNoise1138 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()1141 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()1286 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()
479 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLPerlinNoise596 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()599 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()875 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()