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Searched refs:fBlitAA (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkBlitter_PM4f.cpp147 , fBlitAA(bstate.fBlitAA) in SkState_Shader_Blitter()
166 if (fBlitAA) { in blitV()
168 fBlitAA(&fBState, x, y, fDevice, 1, &alpha); in blitV()
287 if (fBlitAA) { in blitMask()
289 fBlitAA(&fBState, x, y, fDevice, width, maskRow); in blitMask()
315 SkShader::Context::BlitAA fBlitAA; member in SkState_Shader_Blitter
DSkColorShader.cpp291 state->fBlitAA = D32_BlitAA; in choose_blitprocs()
297 state->fBlitAA = F16_BlitAA; in choose_blitprocs()
/external/skia/include/core/
DSkShader.h172 BlitAA fBlitAA; member
178 state->fBlitAA = nullptr; in chooseBlitProcs()
180 SkASSERT(state->fBlitBW || state->fBlitAA); in chooseBlitProcs()