Searched refs:fBufferMapThreshold (Results 1 – 8 of 8) sorted by relevance
173 SkASSERT(fBufferMapThreshold >= 0); in bufferMapThreshold()174 return fBufferMapThreshold; in bufferMapThreshold()247 int fBufferMapThreshold; variable
34 int fBufferMapThreshold = -1; member
54 fBufferMapThreshold = gpu->caps()->bufferMapThreshold(); in GrBufferAllocPool()250 attemptMap = size > fBufferMapThreshold; in createBlock()301 flushSize > fBufferMapThreshold) { in flushCpuData()
77 fBufferMapThreshold = options.fBufferMapThreshold; in GrCaps()
114 size_t fBufferMapThreshold; variable
44 fBufferMapThreshold = SK_MaxS32; //TODO: figure this out in GrVkCaps()169 fBufferMapThreshold = 0; in initGrCaps()
407 options.fBufferMapThreshold = 0; in initMockContext()
432 if (fBufferMapThreshold < 0) { in init()437 fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; in init()439 fBufferMapThreshold = SK_MaxS32; in init()