Searched refs:fCanUseAnyFunctionInShader (Results 1 – 4 of 4) sorted by relevance
150 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } in canUseAnyFunctionInShader()277 bool fCanUseAnyFunctionInShader : 1; variable
55 fCanUseAnyFunctionInShader = true; in GrShaderCaps()139 r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO")); in dump()
97 result->fCanUseAnyFunctionInShader = false; in VariousCaps()
790 shaderCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.vendor(); in initGLSL()