/external/skia/src/gpu/effects/ |
D | GrConstColorProcessor.cpp | 21 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 50 pdm.set4fv(fColorUniform, 1, color.fRGBA); in onSetData() 56 GrGLSLProgramDataManager::UniformHandle fColorUniform; member in GLConstColorProcessor
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D | GrBezierEffect.cpp | 42 pdman.set4fv(fColorUniform, 1, c); in setData() 58 UniformHandle fColorUniform; member in GrGLConicEffect 86 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 303 pdman.set4fv(fColorUniform, 1, c); in setData() 319 UniformHandle fColorUniform; member in GrGLQuadEffect 347 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 505 pdman.set4fv(fColorUniform, 1, c); in setData() 515 UniformHandle fColorUniform; member in GrGLCubicEffect 543 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 48 &fColorUniform); in onEmitCode() 90 pdman.set4fv(fColorUniform, 1, c); in setData() 115 UniformHandle fColorUniform; member in GrGLBitmapTextGeoProc
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D | GrDistanceFieldGeoProc.cpp | 770 UniformHandle fColorUniform; member in GrGLDistanceFieldLCDTextGeoProc
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/external/skia/src/gpu/ |
D | GrPathProcessor.cpp | 39 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 79 pd.set4fv(fColorUniform, 1, c); in setData() 110 UniformHandle fColorUniform; member in GrGLPathProcessor
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D | GrDefaultGeoProcFactory.cpp | 87 &fColorUniform); in onEmitCode() 162 pdman.set4fv(fColorUniform, 1, c); in setData() 178 UniformHandle fColorUniform; member in DefaultGeoProc::GLSLProcessor
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/external/skia/src/gpu/ops/ |
D | GrDashOp.cpp | 813 UniformHandle fColorUniform; member in GLDashingCircleEffect 849 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 888 pdman.set4fv(fColorUniform, 1, c); in setData() 1024 UniformHandle fColorUniform; member in GLDashingLineEffect 1053 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 1110 pdman.set4fv(fColorUniform, 1, c); in setData()
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D | GrAAConvexPathRenderer.cpp | 563 &fColorUniform); in onEmitCode() 612 pdman.set4fv(fColorUniform, 1, c); in setData() 620 UniformHandle fColorUniform; member in QuadEdgeEffect::GLSLProcessor
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.h | 613 GrGLint fColorUniform; member
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D | GrGLGpu.cpp | 3861 GL_CALL_RET(fWireRectProgram.fColorUniform, in createWireRectProgram() 3926 GL_CALL(Uniform4fv(fWireRectProgram.fColorUniform, 1, channels)); in drawDebugWireRect()
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