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Searched refs:fContexts (Results 1 – 2 of 2) sorted by relevance

/external/skia/tools/gpu/
DGrContextFactory.cpp53 for (Context& context : fContexts) { in destroyContexts()
64 fContexts.reset(); in destroyContexts()
68 for (Context& context : fContexts) { in abandonContexts()
83 for (Context& context : fContexts) { in releaseResourcesAndAbandonContexts()
103 for (int i = 0; i < fContexts.count(); ++i) { in getContextInfoInternal()
104 Context& context = fContexts[i]; in getContextInfoInternal()
118 for (int i = 0; i < fContexts.count(); ++i) { in getContextInfoInternal()
119 if (!fContexts[i].fAbandoned && fContexts[i].fGrContext == shareContext) { in getContextInfoInternal()
120 masterContext = &fContexts[i]; in getContextInfoInternal()
253 Context& context = fContexts.push_back(); in getContextInfoInternal()
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DGrContextFactory.h166 SkTArray<Context, true> fContexts; variable