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Searched refs:fCoverageScaleUniform (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/effects/
DGrBezierEffect.cpp47 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale())); in setData()
59 UniformHandle fCoverageScaleUniform; member in GrGLConicEffect
205 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in onEmitCode()
308 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale())); in setData()
320 UniformHandle fCoverageScaleUniform; member in GrGLQuadEffect
409 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in onEmitCode()