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Searched refs:fCurrentFragmentUBOOffset (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUniformHandler.h50 , fCurrentFragmentUBOOffset(0) in GrVkUniformHandler()
95 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } in hasFragmentUniforms()
108 uint32_t fCurrentFragmentUBOOffset; variable
DGrVkPipelineStateBuilder.cpp183 fUniformHandler.fCurrentFragmentUBOOffset, in finalize()
DGrVkUniformHandler.cpp177 : &fCurrentFragmentUBOOffset; in internalAddUniformArray()