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Searched refs:fDefaultVertexArrayAttribState (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h478 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
522 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp4417 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray()
4418 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
4420 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray()