Searched refs:fEndY (Results 1 – 1 of 1) sorted by relevance
1189 FX_FLOAT fEndY = pCharPos[0].m_Origin.y + 1.05f; in RenderPath() local1196 pt1.y = pt2.y = fEndY; in RenderPath()1199 fEndY += 2.0f; in RenderPath()1207 pt1.y = pt2.y = fEndY; in RenderPath()1209 fEndY += 2.0f; in RenderPath()1212 fEndY = pCharPos[0].m_Origin.y - pPiece->rtPiece.height * 0.25f; in RenderPath()1217 pt1.y = pt2.y = fEndY; in RenderPath()1219 fEndY += 2.0f; in RenderPath()1267 FX_FLOAT fEndY = pCharPos[0].m_Origin.y + 1.05f; in RenderPath() local1269 pt1.y = fEndY; in RenderPath()[all …]