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Searched refs:fFlushState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp69 fFlushState.reset(); in reset()
116 opList->prepareOps(&fFlushState); in internalFlush()
117 if (!opList->executeOps(&fFlushState)) { in internalFlush()
126 fOpLists[i]->prepareOps(&fFlushState); in internalFlush()
137 fFlushState.preIssueDraws(); in internalFlush()
140 if (fOpLists[i]->executeOps(&fFlushState)) { in internalFlush()
145 SkASSERT(fFlushState.nextDrawToken() == fFlushState.nextTokenToFlush()); in internalFlush()
166 fFlushState.reset(); in internalFlush()
DGrDrawingManager.h86 , fFlushState(context->getGpu(), context->resourceProvider()) in GrDrawingManager()
118 GrOpFlushState fFlushState; variable
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.h70 : fFlushState(state), fUpload(upload) {} in InlineUploadInfo()
72 GrOpFlushState* fFlushState; member
DGrVkGpuCommandBuffer.cpp157 iuInfo.fFlushState->doUpload(iuInfo.fUpload); in onSubmit()