Searched refs:fGLClientWaitSync (Results 1 – 1 of 1) sorted by relevance
26 bool validate() { return fGLFenceSync && fGLClientWaitSync && fGLDeleteSync; } in validate()40 GLClientWaitSyncProc fGLClientWaitSync; member in __anone7469e6e0111::GLFenceSync67 ctx->getGLProcAddress(&fGLClientWaitSync, "glClientWaitSync"); in GLFenceSync()78 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()