Searched refs:fGLDeleteSync (Results 1 – 1 of 1) sorted by relevance
26 bool validate() { return fGLFenceSync && fGLClientWaitSync && fGLDeleteSync; } in validate()41 GLDeleteSyncProc fGLDeleteSync; member in __anone7469e6e0111::GLFenceSync68 ctx->getGLProcAddress(&fGLDeleteSync, "glDeleteSync"); in GLFenceSync()83 fGLDeleteSync(glsync); in deleteFence()