Searched refs:fGetShaderPrecisionFormat (Results 1 – 3 of 3) sorted by relevance
188 GrGLFunction<GrGLGetShaderPrecisionFormatProc> fGetShaderPrecisionFormat; member
488 if (nullptr == fFunctions.fGetShaderPrecisionFormat) { in validate()
101 …fFunctions.fGetShaderPrecisionFormat = bind_to_member(this, &GrGLTestInterface::getShaderPrecision… in GrGLTestInterface()