Searched refs:fGetUniformLocation (Results 1 – 3 of 3) sorted by relevance
192 GrGLFunction<GrGLGetUniformLocationProc> fGetUniformLocation; member
109 nullptr == fFunctions.fGetUniformLocation || in validate()
105 fFunctions.fGetUniformLocation = bind_to_member(this, &GrGLTestInterface::getUniformLocation); in GrGLTestInterface()