Searched refs:fHWMaxUsedBufferTextureUnit (Results 1 – 2 of 2) sorted by relevance
587 int fHWMaxUsedBufferTextureUnit; variable
207 , fHWMaxUsedBufferTextureUnit(-1) in GrGLGpu()2048 for (int i = fHWMaxUsedBufferTextureUnit; i >= 0; --i) { in notifyBufferReleased()2053 if (i == fHWMaxUsedBufferTextureUnit) { in notifyBufferReleased()2054 --fHWMaxUsedBufferTextureUnit; in notifyBufferReleased()3144 fHWMaxUsedBufferTextureUnit = SkTMax(unitIdx, fHWMaxUsedBufferTextureUnit); in bindTexelBuffer()