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Searched refs:fHWMaxUsedBufferTextureUnit (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h587 int fHWMaxUsedBufferTextureUnit; variable
DGrGLGpu.cpp207 , fHWMaxUsedBufferTextureUnit(-1) in GrGLGpu()
2048 for (int i = fHWMaxUsedBufferTextureUnit; i >= 0; --i) { in notifyBufferReleased()
2053 if (i == fHWMaxUsedBufferTextureUnit) { in notifyBufferReleased()
2054 --fHWMaxUsedBufferTextureUnit; in notifyBufferReleased()
3144 fHWMaxUsedBufferTextureUnit = SkTMax(unitIdx, fHWMaxUsedBufferTextureUnit); in bindTexelBuffer()