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Searched refs:fHasIBounds (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrReducedClip.h30 const SkIRect& ibounds() const { SkASSERT(fHasIBounds); return fIBounds; } in ibounds()
40 bool hasIBounds() const { return fHasIBounds; } in hasIBounds()
83 bool fHasIBounds; variable
DGrReducedClip.cpp36 fHasIBounds = false; in GrReducedClip()
63 fHasIBounds = true; in GrReducedClip()
76 fHasIBounds = true; in GrReducedClip()
96 fHasIBounds = true; in GrReducedClip()
513 SkASSERT(fHasIBounds); in intersectIBounds()
515 fHasIBounds = false; in intersectIBounds()