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Searched refs:fHeightUni (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkNormalBevelSource.cpp69 fHeightUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, in onEmitCode()
135 pdman.set1f(fHeightUni, normalBevelFP.fBevelHeight); in setNormalData()
212 GrGLSLProgramDataManager::UniformHandle fHeightUni; member in NormalBevelFP::GLSLNormalBevelFP
DSkRadialShadowMapShader.cpp133 fHeightUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
200 pdman.set1i(fHeightUni, height); in onSetData()
212 GrGLSLProgramDataManager::UniformHandle fHeightUni; member in RadialShadowMapFP::GLSLRadialShadowMapFP
DSkShadowShader.cpp242 fHeightUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
512 pdman.set1i(fHeightUni, height); in onSetData()
543 GrGLSLProgramDataManager::UniformHandle fHeightUni; member in ShadowFP::GLSLShadowFP