Searched refs:fInverseMatrix (Results 1 – 1 of 1) sorted by relevance
1097 const char* fInverseMatrix; member1370 shapeCoords.fInverseMatrix = fShapeInverseMatrix.fsIn(); in onEmitCode()1375 arcCoords.fInverseMatrix = fArcInverseMatrix.fsIn(); in onEmitCode()1441 innerShapeCoords.fInverseMatrix = fInnerShapeInverseMatrix.fsIn(); in onEmitCode()1489 this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix); in emitRect()1524 this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix); in emitArc()1547 if (coords.fInverseMatrix && coords.fFragHalfSpan) { in emitSimpleRRect()1560 coords.fInverseMatrix); in emitSimpleRRect()