Searched refs:fIsRenderingToFloat (Results 1 – 2 of 2) sorted by relevance
21 , fIsRenderingToFloat(GrPixelConfigIsFloatingPoint(rtp->desc().fConfig)) {} in GrInstancedPipelineInfo()27 bool fIsRenderingToFloat : 1; member
111 if (info.fIsRenderingToFloat && fGpu->caps()->avoidInstancedDrawsToFPTargets()) { in recordShape()