Searched refs:fLastUpP (Results 1 – 2 of 2) sorted by relevance
119 fLastUpP.set(0, 0); in reset()318 if (SkPoint::Length(fLastUpP.fX - x, in handleDblTap()319 fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { in handleDblTap()330 fLastUpP.set(x, y); in handleDblTap()
68 SkPoint fLastUpP; variable