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Searched refs:fLogRangeHigh (Results 1 – 4 of 4) sorted by relevance

/external/skia/include/gpu/
DGrShaderCaps.h28 fLogRangeHigh = 0; in PrecisionInfo()
36 return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&
44 int fLogRangeHigh; member
/external/skia/src/gpu/vk/
DGrVkCaps.cpp238 highp.fLogRangeLow = highp.fLogRangeHigh = 127; in initShaderCaps()
242 mediump.fLogRangeLow = mediump.fLogRangeHigh = 14; in initShaderCaps()
/external/skia/src/gpu/
DGrShaderCaps.cpp115 fFloatPrecisions[s][p].fLogRangeHigh, in dump()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp1295 shaderCaps->fFloatPrecisions[s][p].fLogRangeHigh = range[1]; in initShaderPrecisionTable()
1316 shaderCaps->fFloatPrecisions[s][p].fLogRangeHigh = 127; in initShaderPrecisionTable()