Searched refs:fNewSplitPos (Results 1 – 1 of 1) sorted by relevance
314 FX_FLOAT fNewSplitPos = 0; in AddTrailerBeforeSplit() local316 fNewSplitPos = pProcessor->FindSplitPos(fSplitPos - fHeight); in AddTrailerBeforeSplit()317 if (fNewSplitPos > XFA_LAYOUT_FLOAT_PERCISION) in AddTrailerBeforeSplit()318 pProcessor->SplitLayoutItem(fNewSplitPos); in AddTrailerBeforeSplit()349 FX_FLOAT fNewSplitPos = 0; in AddTrailerBeforeSplit() local351 fNewSplitPos = pProcessor->FindSplitPos(fSplitPos - fHeight); in AddTrailerBeforeSplit()353 if (fNewSplitPos > XFA_LAYOUT_FLOAT_PERCISION) { in AddTrailerBeforeSplit()354 pProcessor->SplitLayoutItem(fNewSplitPos); in AddTrailerBeforeSplit()355 pTrailerLayoutItem->m_sPos.y = fNewSplitPos - fTopInset - fBottomInset; in AddTrailerBeforeSplit()