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Searched refs:fOccluderHeight (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/effects/shadows/
DSkSpotShadowMaskFilter.cpp65 SkScalar fOccluderHeight; member in SkSpotShadowMaskFilterImpl
95 : fOccluderHeight(occluderHeight) in SkSpotShadowMaskFilterImpl()
100 SkASSERT(fOccluderHeight > 0); in SkSpotShadowMaskFilterImpl()
101 SkASSERT(fLightPos.z() > 0 && fLightPos.z() > fOccluderHeight); in SkSpotShadowMaskFilterImpl()
137 buffer.writeScalar(fOccluderHeight); in flatten()
237 float zRatio = SkTPin(fOccluderHeight / (fLightPos.fZ - fOccluderHeight), 0.0f, 0.95f); in directFilterRRectMaskGPU()
250 const SkScalar scale = fLightPos.fZ / (fLightPos.fZ - fOccluderHeight); in directFilterRRectMaskGPU()
330 str->appendScalar(fOccluderHeight); in toString()
DSkAmbientShadowMaskFilter.cpp64 SkScalar fOccluderHeight; member in SkAmbientShadowMaskFilterImpl
89 : fOccluderHeight(occluderHeight) in SkAmbientShadowMaskFilterImpl()
92 SkASSERT(fOccluderHeight > 0); in SkAmbientShadowMaskFilterImpl()
121 buffer.writeScalar(fOccluderHeight); in flatten()
221 SkScalar srcSpaceAmbientRadius = fOccluderHeight * kHeightFactor * kGeomFactor; in directFilterRRectMaskGPU()
222 const float umbraAlpha = (1.0f + SkTMax(fOccluderHeight * kHeightFactor, 0.0f)); in directFilterRRectMaskGPU()
270 str->appendScalar(fOccluderHeight); in toString()
/external/skia/src/utils/
DSkShadowUtils.cpp95 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed. member
100 if (fOccluderHeight != that.fOccluderHeight || fAmbientAlpha != that.fAmbientAlpha || in isCompatible()
109 SkScalar z = fOccluderHeight; in makeVertices()
128 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed. member
135 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || in isCompatible()
162 SkScalar z = fOccluderHeight; in makeVertices()
493 factory.fOccluderHeight = occluderHeight; in DrawShadow()
513 factory.fOccluderHeight = occluderHeight; in DrawShadow()