Searched refs:fOccluderHeight (Results 1 – 3 of 3) sorted by relevance
65 SkScalar fOccluderHeight; member in SkSpotShadowMaskFilterImpl95 : fOccluderHeight(occluderHeight) in SkSpotShadowMaskFilterImpl()100 SkASSERT(fOccluderHeight > 0); in SkSpotShadowMaskFilterImpl()101 SkASSERT(fLightPos.z() > 0 && fLightPos.z() > fOccluderHeight); in SkSpotShadowMaskFilterImpl()137 buffer.writeScalar(fOccluderHeight); in flatten()237 float zRatio = SkTPin(fOccluderHeight / (fLightPos.fZ - fOccluderHeight), 0.0f, 0.95f); in directFilterRRectMaskGPU()250 const SkScalar scale = fLightPos.fZ / (fLightPos.fZ - fOccluderHeight); in directFilterRRectMaskGPU()330 str->appendScalar(fOccluderHeight); in toString()
64 SkScalar fOccluderHeight; member in SkAmbientShadowMaskFilterImpl89 : fOccluderHeight(occluderHeight) in SkAmbientShadowMaskFilterImpl()92 SkASSERT(fOccluderHeight > 0); in SkAmbientShadowMaskFilterImpl()121 buffer.writeScalar(fOccluderHeight); in flatten()221 SkScalar srcSpaceAmbientRadius = fOccluderHeight * kHeightFactor * kGeomFactor; in directFilterRRectMaskGPU()222 const float umbraAlpha = (1.0f + SkTMax(fOccluderHeight * kHeightFactor, 0.0f)); in directFilterRRectMaskGPU()270 str->appendScalar(fOccluderHeight); in toString()
95 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed. member100 if (fOccluderHeight != that.fOccluderHeight || fAmbientAlpha != that.fAmbientAlpha || in isCompatible()109 SkScalar z = fOccluderHeight; in makeVertices()128 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed. member135 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || in isCompatible()162 SkScalar z = fOccluderHeight; in makeVertices()493 factory.fOccluderHeight = occluderHeight; in DrawShadow()513 factory.fOccluderHeight = occluderHeight; in DrawShadow()