Searched refs:fOpLists (Results 1 – 2 of 2) sorted by relevance
26 for (int i = 0; i < fOpLists.count(); ++i) { in cleanup()27 fOpLists[i]->makeClosed(); // no opList should receive a new command after this in cleanup()28 fOpLists[i]->clearTarget(); in cleanup()32 fOpLists[i]->reset(); in cleanup()33 fOpLists[i]->unref(); in cleanup()36 fOpLists.reset(); in cleanup()49 for (int i = 0; i < fOpLists.count(); ++i) { in abandon()50 fOpLists[i]->abandonGpuResources(); in abandon()60 for (int i = 0; i < fOpLists.count(); ++i) { in freeGpuResources()61 fOpLists[i]->freeGpuResources(); in freeGpuResources()[all …]
111 SkTDArray<GrOpList*> fOpLists; variable